Struct gfx::pso::target::RenderTarget [] [src]

pub struct RenderTarget<T>(_, _);

Render target component. Typically points to a color-formatted texture. - init: &str = name of the target - data: RenderTargetView<T>

Trait Implementations

impl<'a, T: RenderFormat> DataLink<'a> for RenderTarget<T>

type Init = &'a str

fn new() -> Self

fn is_active(&self) -> bool

impl<R: Resources, T> DataBind<R> for RenderTarget<T>

type Data = RenderTargetView<R, T>

fn bind_to(&self, out: &mut RawDataSet<R>, data: &Self::Data, man: &mut Manager<R>)