Struct gfx::shade::core::SamplerVar
[−]
[src]
pub struct SamplerVar { pub name: String, pub slot: u8, pub ty: SamplerType, pub usage: Usage, }
Sampler shader parameter.
Fields
name | Name of this sampler variable. |
slot | Slot of this sampler variable. |
ty | Type of this sampler. |
usage | What program stage this texture is used in. |