Struct gfx::shade::core::AttributeVar
[−]
[src]
pub struct AttributeVar { pub name: String, pub slot: u8, pub base_type: BaseType, pub container: ContainerType, }
Vertex information that a shader takes as input.
Fields
name | Name of this attribute. |
slot | Slot of the vertex attribute. |
base_type | Type that this attribute is composed of. |
container | "Scalarness" of this attribute. |