Struct gfx_core::shade::AttributeVar  
            
                [−]
            
        [src]
pub struct AttributeVar {
    pub name: String,
    pub slot: AttributeSlot,
    pub base_type: BaseType,
    pub container: ContainerType,
}Vertex information that a shader takes as input.
Fields
name | Name of this attribute.  | 
slot | Slot of the vertex attribute.  | 
base_type | Type that this attribute is composed of.  | 
container | "Scalarness" of this attribute.  |