Struct gfx_core::shade::AttributeVar
[−]
[src]
pub struct AttributeVar {
pub name: String,
pub slot: AttributeSlot,
pub base_type: BaseType,
pub container: ContainerType,
}Vertex information that a shader takes as input.
Fields
name | Name of this attribute. |
slot | Slot of the vertex attribute. |
base_type | Type that this attribute is composed of. |
container | "Scalarness" of this attribute. |