Struct gfx::pso::target::BlendTarget [] [src]

pub struct BlendTarget<T>(_, _);

Render target component with active blending mode. - init: (&str, ColorMask, Blend = blending state) - data: RenderTargetView<T>

Trait Implementations

impl<'a, T: BlendFormat> DataLink<'a> for BlendTarget<T>

type Init = (&'a str, ColorMask, Blend)

fn new() -> Self

fn is_active(&self) -> bool

impl<R: Resources, T> DataBind<R> for BlendTarget<T>

type Data = RenderTargetView<R, T>

fn bind_to(&self, out: &mut RawDataSet<R>, data: &Self::Data, man: &mut Manager<R>)