Struct glutin::WindowAttributes [] [src]

pub struct WindowAttributes {
    pub dimensions: Option<(u32, u32)>,
    pub min_dimensions: Option<(u32, u32)>,
    pub max_dimensions: Option<(u32, u32)>,
    pub monitor: Option<MonitorId>,
    pub title: String,
    pub visible: bool,
    pub transparent: bool,
    pub decorations: bool,
    pub multitouch: bool,
}

Attributes to use when creating a window.

Fields

dimensions

The dimensions of the window. If this is None, some platform-specific dimensions will be used.

The default is None.

min_dimensions

The minimum dimensions a window can be, If this is None, the window will have no minimum dimensions (aside from reserved).

The default is None.

max_dimensions

The maximum dimensions a window can be, If this is None, the maximum will have no maximum or will be set to the primary monitor's dimensions by the platform.

The default is None.

monitor

If Some, the window will be in fullscreen mode with the given monitor.

The default is None.

title

The title of the window in the title bar.

The default is "glutin window".

visible

Whether the window should be immediately visible upon creation.

The default is true.

transparent

Whether the the window should be transparent. If this is true, writing colors with alpha values different than 1.0 will produce a transparent window.

The default is false.

decorations

Whether the window should have borders and bars.

The default is true.

multitouch

[iOS only] Enable multitouch, see UIView#multipleTouchEnabled

Trait Implementations

impl Default for WindowAttributes

fn default() -> WindowAttributes

Derived Implementations

impl Clone for WindowAttributes

fn clone(&self) -> WindowAttributes

1.0.0fn clone_from(&mut self, source: &Self)