Struct gfx::handle::ShaderResourceView [] [src]

pub struct ShaderResourceView<R, T> where R: Resources(_, _);

Type-safe Shader Resource View Handle

Trait Implementations

impl<R, T> Typed for ShaderResourceView<R, T> where R: Resources

type Raw = RawShaderResourceView<R>

fn new(handle: RawShaderResourceView<R>) -> ShaderResourceView<R, T>

fn raw(&self) -> &RawShaderResourceView<R>

Derived Implementations

impl<R, T> PartialEq<ShaderResourceView<R, T>> for ShaderResourceView<R, T> where T: PartialEq<T>, R: Resources + PartialEq<R>

fn eq(&self, __arg_0: &ShaderResourceView<R, T>) -> bool

fn ne(&self, __arg_0: &ShaderResourceView<R, T>) -> bool

impl<R, T> Hash for ShaderResourceView<R, T> where R: Resources + Hash, T: Hash

fn hash<__H>(&self, __arg_0: &mut __H) where __H: Hasher

impl<R, T> Debug for ShaderResourceView<R, T> where T: Debug, R: Resources + Debug

fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>

impl<R, T> Clone for ShaderResourceView<R, T> where T: Clone, R: Resources + Clone

fn clone(&self) -> ShaderResourceView<R, T>

1.0.0fn clone_from(&mut self, source: &Self)