Struct gfx::handle::ShaderResourceView
[−]
[src]
pub struct ShaderResourceView<R, T> where R: Resources(_, _);Type-safe Shader Resource View Handle
pub struct ShaderResourceView<R, T> where R: Resources(_, _);Type-safe Shader Resource View Handle
impl<R, T> Typed for ShaderResourceView<R, T> where R: Resourcestype Raw = RawShaderResourceView<R>fn new(handle: RawShaderResourceView<R>) -> ShaderResourceView<R, T>fn raw(&self) -> &RawShaderResourceView<R>impl<R, T> PartialEq<ShaderResourceView<R, T>> for ShaderResourceView<R, T> where T: PartialEq<T>, R: Resources + PartialEq<R>fn eq(&self, __arg_0: &ShaderResourceView<R, T>) -> boolfn ne(&self, __arg_0: &ShaderResourceView<R, T>) -> boolimpl<R, T> Hash for ShaderResourceView<R, T> where R: Resources + Hash, T: Hashimpl<R, T> Debug for ShaderResourceView<R, T> where T: Debug, R: Resources + Debugimpl<R, T> Clone for ShaderResourceView<R, T> where T: Clone, R: Resources + Clonefn clone(&self) -> ShaderResourceView<R, T>fn clone_from(&mut self, source: &Self)