Struct gfx::handle::Shader
[−]
[src]
pub struct Shader<R> where R: Resources(_);Shader Handle
pub struct Shader<R> where R: Resources(_);Shader Handle
impl<R> PartialEq<Shader<R>> for Shader<R> where R: Resources + PartialEq<R>, R::Shader: PartialEq<R::Shader>impl<R> Hash for Shader<R> where R: Resources + Hash, R::Shader: Hashimpl<R> Debug for Shader<R> where R: Resources + Debug, R::Shader: Debugimpl<R> Clone for Shader<R> where R: Resources + Clone, R::Shader: Clonefn clone(&self) -> Shader<R>fn clone_from(&mut self, source: &Self)