Enum gfx::format::Int
[−]
[src]
pub enum Int {}
pub enum Int {}
impl ChannelTyped for Int
type ShaderType = i32
fn get_channel_type() -> ChannelType
impl TextureChannel for Int
impl RenderChannel for Int
impl Debug for Int
impl Clone for Int
fn clone(&self) -> Int
fn clone_from(&mut self, source: &Self)
impl Copy for Int
impl Hash for Int
impl PartialOrd<Int> for Int
fn partial_cmp(&self, __arg_0: &Int) -> Option<Ordering>
fn lt(&self, __arg_0: &Int) -> bool
fn le(&self, __arg_0: &Int) -> bool
fn gt(&self, __arg_0: &Int) -> bool
fn ge(&self, __arg_0: &Int) -> bool
impl PartialEq<Int> for Int
impl Ord for Int
impl Eq for Int