Enum gfx::format::Int
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[src]
pub enum Int {}pub enum Int {}impl ChannelTyped for Inttype ShaderType = i32fn get_channel_type() -> ChannelTypeimpl TextureChannel for Intimpl RenderChannel for Intimpl Debug for Intimpl Clone for Intfn clone(&self) -> Intfn clone_from(&mut self, source: &Self)impl Copy for Intimpl Hash for Intimpl PartialOrd<Int> for Intfn partial_cmp(&self, __arg_0: &Int) -> Option<Ordering>fn lt(&self, __arg_0: &Int) -> boolfn le(&self, __arg_0: &Int) -> boolfn gt(&self, __arg_0: &Int) -> boolfn ge(&self, __arg_0: &Int) -> boolimpl PartialEq<Int> for Intimpl Ord for Intimpl Eq for Int