Enum gfx_core::format::Int [] [src]

pub enum Int {}

Trait Implementations

impl ChannelTyped for Int

type ShaderType = i32

fn get_channel_type() -> ChannelType

impl TextureChannel for Int

impl RenderChannel for Int

Derived Implementations

impl Debug for Int

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Clone for Int

fn clone(&self) -> Int

1.0.0fn clone_from(&mut self, source: &Self)

impl Copy for Int

impl Hash for Int

fn hash<__H: Hasher>(&self, __arg_0: &mut __H)

1.3.0fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher

impl PartialOrd for Int

fn partial_cmp(&self, __arg_0: &Int) -> Option<Ordering>

fn lt(&self, __arg_0: &Int) -> bool

fn le(&self, __arg_0: &Int) -> bool

fn gt(&self, __arg_0: &Int) -> bool

fn ge(&self, __arg_0: &Int) -> bool

impl PartialEq for Int

fn eq(&self, __arg_0: &Int) -> bool

fn ne(&self, __arg_0: &Int) -> bool

impl Ord for Int

fn cmp(&self, __arg_0: &Int) -> Ordering

impl Eq for Int