Enum gfx_core::format::Int
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pub enum Int {}pub enum Int {}impl ChannelTyped for Inttype ShaderType = i32fn get_channel_type() -> ChannelTypeimpl TextureChannel for Intimpl RenderChannel for Intimpl Debug for Intimpl Clone for Intfn clone(&self) -> Intfn clone_from(&mut self, source: &Self)impl Copy for Intimpl Hash for Intfn hash<__H: Hasher>(&self, __arg_0: &mut __H)fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasherimpl PartialOrd for Intfn partial_cmp(&self, __arg_0: &Int) -> Option<Ordering>fn lt(&self, __arg_0: &Int) -> boolfn le(&self, __arg_0: &Int) -> boolfn gt(&self, __arg_0: &Int) -> boolfn ge(&self, __arg_0: &Int) -> boolimpl PartialEq for Intimpl Ord for Intimpl Eq for Int