Struct gfx_graphics::GfxGraphics
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[src]
pub struct GfxGraphics<'a, R, C> where R: Resources + 'a, C: CommandBuffer<R> + 'a, R::Buffer: 'a, R::Shader: 'a, R::Program: 'a, R::Texture: 'a, R::Sampler: 'a {
// some fields omitted
}
Used for rendering 2D graphics.
Methods
impl<'a, R, C> GfxGraphics<'a, R, C> where R: Resources, C: CommandBuffer<R>
fn new(encoder: &'a mut Encoder<R, C>, output_color: &'a RenderTargetView<R, Srgba8>, output_stencil: &'a DepthStencilView<R, DepthStencil>, g2d: &'a mut Gfx2d<R>) -> Self
Creates a new object for rendering 2D graphics.
fn has_texture_alpha(&self, texture: &Texture<R>) -> bool where R: Resources
Returns true if texture has alpha channel.