Struct gfx_device_gl::ResourceView
[−]
[src]
pub struct ResourceView { // some fields omitted }
pub struct ResourceView { // some fields omitted }
impl ResourceView
fn new_texture(t: Texture, kind: Kind) -> ResourceView
fn new_buffer(b: Texture) -> ResourceView
impl Debug for ResourceView
impl Hash for ResourceView
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
impl Eq for ResourceView
impl PartialEq for ResourceView
fn eq(&self, __arg_0: &ResourceView) -> bool
fn ne(&self, __arg_0: &ResourceView) -> bool
impl Clone for ResourceView
fn clone(&self) -> ResourceView
fn clone_from(&mut self, source: &Self)
impl Copy for ResourceView