Struct gfx_core::tex::ResourceDesc [] [src]

pub struct ResourceDesc {
    pub channel: ChannelType,
    pub min: Level,
    pub max: Level,
    pub swizzle: Swizzle,
}

Texture resource view descriptor.

Fields

channel
min
max
swizzle

Trait Implementations

Derived Implementations

impl Debug for ResourceDesc

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Clone for ResourceDesc

fn clone(&self) -> ResourceDesc

1.0.0fn clone_from(&mut self, source: &Self)

impl Copy for ResourceDesc

impl Hash for ResourceDesc

fn hash<__H: Hasher>(&self, __arg_0: &mut __H)

1.3.0fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher

impl PartialOrd for ResourceDesc

fn partial_cmp(&self, __arg_0: &ResourceDesc) -> Option<Ordering>

fn lt(&self, __arg_0: &ResourceDesc) -> bool

fn le(&self, __arg_0: &ResourceDesc) -> bool

fn gt(&self, __arg_0: &ResourceDesc) -> bool

fn ge(&self, __arg_0: &ResourceDesc) -> bool

impl PartialEq for ResourceDesc

fn eq(&self, __arg_0: &ResourceDesc) -> bool

fn ne(&self, __arg_0: &ResourceDesc) -> bool

impl Ord for ResourceDesc

fn cmp(&self, __arg_0: &ResourceDesc) -> Ordering

impl Eq for ResourceDesc