Struct gfx_core::state::Offset
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pub struct Offset(pub i32, pub i32);
How to offset vertices in screen space, if at all.
pub struct Offset(pub i32, pub i32);
How to offset vertices in screen space, if at all.
impl PartialOrd<Offset> for Offsetfn partial_cmp(&self, __arg_0: &Offset) -> Option<Ordering>fn lt(&self, __arg_0: &Offset) -> boolfn le(&self, __arg_0: &Offset) -> boolfn gt(&self, __arg_0: &Offset) -> boolfn ge(&self, __arg_0: &Offset) -> boolimpl Eq for Offsetimpl PartialEq<Offset> for Offsetimpl Hash for Offsetfn hash<__H>(&self, __arg_0: &mut __H) where __H: Hasherfn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasherimpl Debug for Offsetimpl Clone for Offsetfn clone(&self) -> Offsetfn clone_from(&mut self, source: &Self)impl Copy for Offset