Enum gfx_core::format::Uint [] [src]

pub enum Uint {}

Trait Implementations

impl ChannelTyped for Uint

type ShaderType = u32

fn get_channel_type() -> ChannelType

impl TextureChannel for Uint

impl RenderChannel for Uint

Derived Implementations

impl Debug for Uint

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Clone for Uint

fn clone(&self) -> Uint

1.0.0fn clone_from(&mut self, source: &Self)

impl Copy for Uint

impl Hash for Uint

fn hash<__H: Hasher>(&self, __arg_0: &mut __H)

1.3.0fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher

impl PartialOrd for Uint

fn partial_cmp(&self, __arg_0: &Uint) -> Option<Ordering>

fn lt(&self, __arg_0: &Uint) -> bool

fn le(&self, __arg_0: &Uint) -> bool

fn gt(&self, __arg_0: &Uint) -> bool

fn ge(&self, __arg_0: &Uint) -> bool

impl PartialEq for Uint

fn eq(&self, __arg_0: &Uint) -> bool

fn ne(&self, __arg_0: &Uint) -> bool

impl Ord for Uint

fn cmp(&self, __arg_0: &Uint) -> Ordering

impl Eq for Uint