Enum gfx_core::format::Srgb
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pub enum Srgb {}pub enum Srgb {}impl ChannelTyped for Srgbtype ShaderType = f32fn get_channel_type() -> ChannelTypeimpl TextureChannel for Srgbimpl RenderChannel for Srgbimpl BlendChannel for Srgbimpl Debug for Srgbimpl Clone for Srgbfn clone(&self) -> Srgbfn clone_from(&mut self, source: &Self)impl Copy for Srgbimpl Hash for Srgbfn hash<__H: Hasher>(&self, __arg_0: &mut __H)fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasherimpl PartialOrd for Srgbfn partial_cmp(&self, __arg_0: &Srgb) -> Option<Ordering>fn lt(&self, __arg_0: &Srgb) -> boolfn le(&self, __arg_0: &Srgb) -> boolfn gt(&self, __arg_0: &Srgb) -> boolfn ge(&self, __arg_0: &Srgb) -> boolimpl PartialEq for Srgbimpl Ord for Srgbimpl Eq for Srgb