Struct gfx_core::dummy::DummyCommandBuffer
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[src]
pub struct DummyCommandBuffer;
Dummy command buffer, which ignores all the calls.
pub struct DummyCommandBuffer;
Dummy command buffer, which ignores all the calls.
impl CommandBuffer<DummyResources> for DummyCommandBuffer
fn clone_empty(&self) -> DummyCommandBuffer
fn reset(&mut self)
fn bind_pipeline_state(&mut self, _: ())
fn bind_vertex_buffers(&mut self, _: VertexBufferSet<DummyResources>)
fn bind_constant_buffers(&mut self, _: &[ConstantBufferParam<DummyResources>])
fn bind_global_constant(&mut self, _: Location, _: UniformValue)
fn bind_resource_views(&mut self, _: &[ResourceViewParam<DummyResources>])
fn bind_unordered_views(&mut self, _: &[UnorderedViewParam<DummyResources>])
fn bind_samplers(&mut self, _: &[SamplerParam<DummyResources>])
fn bind_pixel_targets(&mut self, _: PixelTargetSet<DummyResources>)
fn bind_index(&mut self, _: (), _: IndexType)
fn set_scissor(&mut self, _: Rect)
fn set_ref_values(&mut self, _: RefValues)
fn update_buffer(&mut self, _: (), _: &[u8], _: usize)
fn update_texture(&mut self, _: (), _: Kind, _: Option<CubeFace>, _: &[u8], _: RawImageInfo)
fn generate_mipmap(&mut self, _: ())
fn clear_color(&mut self, _: (), _: ClearColor)
fn clear_depth_stencil(&mut self, _: (), _: Option<Depth>, _: Option<Stencil>)
fn call_draw(&mut self, _: VertexCount, _: VertexCount, _: InstanceOption)
fn call_draw_indexed(&mut self, _: VertexCount, _: VertexCount, _: VertexCount, _: InstanceOption)