Struct gfx::format::U16Norm [] [src]

pub struct U16Norm(pub u16);

Methods

impl U16Norm

fn cast2(v: [u16; 2]) -> [U16Norm; 2][]

Convert a 2-element slice.

fn cast3(v: [u16; 3]) -> [U16Norm; 3][]

Convert a 3-element slice.

fn cast4(v: [u16; 4]) -> [U16Norm; 4][]

Convert a 4-element slice.

fn cast_slice(slice: &[u16]) -> &[U16Norm][]

Convert a generic slice by transmutation.

Trait Implementations

impl From<u16> for U16Norm

fn from(v: u16) -> U16Norm

impl Formatted for U16Norm

type Surface = R16

type Channel = Unorm

type View = Unorm::ShaderType

fn get_format() -> Format

Derived Implementations

impl Debug for U16Norm

fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>

impl Clone for U16Norm

fn clone(&self) -> U16Norm

1.0.0fn clone_from(&mut self, source: &Self)

impl Copy for U16Norm

impl Hash for U16Norm

fn hash<__H>(&self, __arg_0: &mut __H) where __H: Hasher

impl PartialOrd<U16Norm> for U16Norm

fn partial_cmp(&self, __arg_0: &U16Norm) -> Option<Ordering>

fn lt(&self, __arg_0: &U16Norm) -> bool

fn le(&self, __arg_0: &U16Norm) -> bool

fn gt(&self, __arg_0: &U16Norm) -> bool

fn ge(&self, __arg_0: &U16Norm) -> bool

impl PartialEq<U16Norm> for U16Norm

fn eq(&self, __arg_0: &U16Norm) -> bool

fn ne(&self, __arg_0: &U16Norm) -> bool

impl Ord for U16Norm

fn cmp(&self, __arg_0: &U16Norm) -> Ordering

impl Eq for U16Norm