Resets scores for the leaderboard with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.
Scopes
You will need authorization for the https://www.googleapis.com/auth/games scope to make a valid call.
If unset, the scope for this method defaults to https://www.googleapis.com/auth/games.
You can set the scope for this method like this: gamesmanagement1-management --scope <scope> scores reset ...
Required Scalar Argument
- <leaderboard-id> (string)
- The ID of the leaderboard.
Optional Output Flags
The method's return value a JSON encoded structure, which will be written to standard output by default.
- -o out
- out specifies the destination to which to write the server's result to.
It will be a JSON-encoded structure.
The destination may be
-
to indicate standard output, or a filepath that is to contain the received bytes. If unset, it defaults to standard output.
- out specifies the destination to which to write the server's result to.
It will be a JSON-encoded structure.
The destination may be
Optional General Properties
The following properties can configure any call, and are not specific to this method.
-
-p $-xgafv=string
- V1 error format.
-
-p access-token=string
- OAuth access token.
-
-p alt=string
- Data format for response.
-
-p callback=string
- JSONP
-
-p fields=string
- Selector specifying which fields to include in a partial response.
-
-p key=string
- API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
-
-p oauth-token=string
- OAuth 2.0 token for the current user.
-
-p pretty-print=boolean
- Returns response with indentations and line breaks.
-
-p quota-user=string
- Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
-
-p upload-type=string
- Legacy upload protocol for media (e.g. "media", "multipart").
-
-p upload-protocol=string
- Upload protocol for media (e.g. "raw", "multipart").