Resets all player progress on the event with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.

Scopes

You will need authorization for the https://www.googleapis.com/auth/games scope to make a valid call.

If unset, the scope for this method defaults to https://www.googleapis.com/auth/games. You can set the scope for this method like this: gamesmanagement1-management --scope <scope> events reset ...

Required Scalar Argument

  • <event-id> (string)
    • The ID of the event.

Optional General Properties

The following properties can configure any call, and are not specific to this method.

  • -p $-xgafv=string

    • V1 error format.
  • -p access-token=string

    • OAuth access token.
  • -p alt=string

    • Data format for response.
  • -p callback=string

    • JSONP
  • -p fields=string

    • Selector specifying which fields to include in a partial response.
  • -p key=string

    • API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
  • -p oauth-token=string

    • OAuth 2.0 token for the current user.
  • -p pretty-print=boolean

    • Returns response with indentations and line breaks.
  • -p quota-user=string

    • Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
  • -p upload-type=string

    • Legacy upload protocol for media (e.g. "media", "multipart").
  • -p upload-protocol=string

    • Upload protocol for media (e.g. "raw", "multipart").