1 2 3 4 5 6 7 8 9 10 11
//! Shaders for colored rendering. /// Vertex shader for GLSL 1.20 pub const VERTEX_GLSL_120: &'static [u8] = include_bytes!("120.glslv"); /// Vertex shader for GLSL 1.50 pub const VERTEX_GLSL_150_CORE: &'static [u8] = include_bytes!("150_core.glslv"); /// Fragment shader for GLSL 1.20 pub const FRAGMENT_GLSL_120: &'static [u8] = include_bytes!("120.glslf"); /// Fragmentshader for GLSL 1.50 pub const FRAGMENT_GLSL_150_CORE: &'static [u8] = include_bytes!("150_core.glslf");