Function gl::TextureStorage2D
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[src]
pub unsafe fn TextureStorage2D(texture: GLuint, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
pub unsafe fn TextureStorage2D(texture: GLuint, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)