Struct gfx_core::tex::Lod [] [src]

pub struct Lod(_);

A wrapper for the LOD level of a texture.

Trait Implementations

impl From<f32> for Lod

fn from(v: f32) -> Lod

impl Into<f32> for Lod

fn into(self) -> f32

Derived Implementations

impl PartialOrd for Lod

fn partial_cmp(&self, __arg_0: &Lod) -> Option<Ordering>

fn lt(&self, __arg_0: &Lod) -> bool

fn le(&self, __arg_0: &Lod) -> bool

fn gt(&self, __arg_0: &Lod) -> bool

fn ge(&self, __arg_0: &Lod) -> bool

impl PartialEq for Lod

fn eq(&self, __arg_0: &Lod) -> bool

fn ne(&self, __arg_0: &Lod) -> bool

impl Hash for Lod

fn hash<__H: Hasher>(&self, __arg_0: &mut __H)

1.3.0fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher

impl Eq for Lod

impl Debug for Lod

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Copy for Lod

impl Clone for Lod

fn clone(&self) -> Lod

1.0.0fn clone_from(&mut self, source: &Self)