Struct draw_state::state::Rasterizer  
            
                [−]
            
        [src]
pub struct Rasterizer {
    pub front_face: FrontFace,
    pub cull_face: CullFace,
    pub method: RasterMethod,
    pub offset: Option<Offset>,
    pub samples: Option<MultiSample>,
}Primitive rasterization state. Note that GL allows different raster method to be used for front and back, while this abstraction does not.
Fields
front_face | Which vertex winding is considered to be the front face for culling.  | 
cull_face | Which face should be culled.  | 
method | How to rasterize this primitive.  | 
offset | Any polygon offset to apply.  | 
samples | Multi-sampling mode.  | 
Methods
impl Rasterizer
fn new_fill() -> Rasterizer
Create a new filling rasterizer.
fn with_cull_back(self) -> Rasterizer
Add back face culling.
fn with_offset(self, slope: f32, units: OffsetUnits) -> Rasterizer
Add polygon offset.